
Developing the Game After the lessons and following the online tutorial I got to the final basic game, where a spaceship would shoot aste...
Developing the Game After the lessons and following the online tutorial I got to the final basic game, where a spaceship would shoot aste...
In the final lesson of Interactivity we looked into adding the audio to the game, plus adding in a score, Game Over screen, and a Restart bu...
Reason 1 for choosing C# – vast amount of documentation on the Internet Have a look at the following bullet list, it will help you unders...
Within this lesson we learnt how to make the spaceship and the asteroids explode when they either come in contact with each other, or if the...
Within this lesson we looked at making the bolts shoot from the spaceship, and also adding in hazards (the asteroids) and making the spin a...
In this lesson we were taught how to create boundaries for the ship so the player couldn't go off screen, put in a tilt as the ship move...
In the second lesson making the game we set up the camera, lighting, and background of the game. We also created the initial scripting of th...
After spending a couple of our lessons messing about and getting to know Unity, we did this by creating falling cubes and playing around whi...
The first thing anyone needs to know about scripting is how to create a new script, to do this is very simple and all you need to do is righ...